[SUGGESTION/RANT] Trapped Chests

ccode

Well-Known Member
Oct 12, 2015
989
1,233
103
California, USA
#1
Rant:
I'm really not sure why you would have a "Feedback & Suggestions" sub-forum and not have a suggestion prefix.

Suggestion:
Before Doogie completely changed the plot system (for no reason,) unadded players would be able to open Trapped Chests. Now, they can't. I'm making a "Mystery Shack" thing where you have to find secret passages & solve puzzles and whatnot. On the puzzles section of the Mystery Shack, I put a Trapped Chest expecting players to be able to open it without being added (I'm aware unadded players couldn't open normal Chests.) I had someone test the Mystery Shack out and they tried opening the Trapped Chest but couldn't.

So tl;dr, bring back the ability to open Trapped Chests when you're unadded.
 
Jan 9, 2015
36
21
18
#2
there was a reason. the old plot plugin was outdated and was never going to be updated. I made the only decision I could so don't be rude. you can let players use a block with /p flag add use (block)